
Bitmap: The Games of a Lifetime - Hardcover
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Iām Julian āJazā Rignall. Iām a lifelong super-hardcore gamer. Iāve worked in the games industry for decades, a time during which Iāve launched and run some of the most beloved and successful video game magazines and websites, worked in video game development and marketing, and most recently become a video game analyst.
Point being, Iāve witnessed many of the most important video game events and history first-hand, from a kid discovering Pong, gaming my way through the Golden Age of arcades as a national champion, and then entering the video game industry as a teenager and spending decades attending events and visiting developers as both journalist and influencer.
This book is about that journey. But itās not an autobiography, and neither is it an encyclopaedia of the best games. Itās basically a nigh-on five-decade-long journey through what were to me the most important gaming events and experiences during that period, starting from the previously mentionedĀ PongĀ through the 8- and 16-bit computer revolutions and the European console renaissance, across the millennium, and all the way to the modern age.
Think of this tome as video game time travel. Iām going to take you back to specific times and places and explain what it felt like to be there. A personal take on history through the eyes of one person who watched it all play out.
Of course, there are plenty of behind-the-scenes titbits, facts, and surprises about what was going on both in my life and in general ā and also expect to discover a few little Easter Eggs and some pretty funny anecdotes. But ultimately, this is all about the games.
And holy crap are there some good ones in here. Loads of them. You really donāt want to miss it.
Pages: 420
Size (cm): 25 x 25
Material: Hardback cover with special Pantone ink. Edge-to-edge high quality lithographic print. Sewn binding for enduring quality and the ability to lay flat for ideal double-page image viewing.
Every purchase supports ACMI.Ā
-
Iām Julian āJazā Rignall. Iām a lifelong super-hardcore gamer. Iāve worked in the games industry for decades, a time during which Iāve launched and run some of the most beloved and successful video game magazines and websites, worked in video game development and marketing, and most recently become a video game analyst.
Point being, Iāve witnessed many of the most important video game events and history first-hand, from a kid discovering Pong, gaming my way through the Golden Age of arcades as a national champion, and then entering the video game industry as a teenager and spending decades attending events and visiting developers as both journalist and influencer.
This book is about that journey. But itās not an autobiography, and neither is it an encyclopaedia of the best games. Itās basically a nigh-on five-decade-long journey through what were to me the most important gaming events and experiences during that period, starting from the previously mentionedĀ PongĀ through the 8- and 16-bit computer revolutions and the European console renaissance, across the millennium, and all the way to the modern age.
Think of this tome as video game time travel. Iām going to take you back to specific times and places and explain what it felt like to be there. A personal take on history through the eyes of one person who watched it all play out.
Of course, there are plenty of behind-the-scenes titbits, facts, and surprises about what was going on both in my life and in general ā and also expect to discover a few little Easter Eggs and some pretty funny anecdotes. But ultimately, this is all about the games.
And holy crap are there some good ones in here. Loads of them. You really donāt want to miss it.
Pages: 420
Size (cm): 25 x 25
Material: Hardback cover with special Pantone ink. Edge-to-edge high quality lithographic print. Sewn binding for enduring quality and the ability to lay flat for ideal double-page image viewing.
Every purchase supports ACMI.Ā
Original: $57.31
-65%$57.31
$20.06Description
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Iām Julian āJazā Rignall. Iām a lifelong super-hardcore gamer. Iāve worked in the games industry for decades, a time during which Iāve launched and run some of the most beloved and successful video game magazines and websites, worked in video game development and marketing, and most recently become a video game analyst.
Point being, Iāve witnessed many of the most important video game events and history first-hand, from a kid discovering Pong, gaming my way through the Golden Age of arcades as a national champion, and then entering the video game industry as a teenager and spending decades attending events and visiting developers as both journalist and influencer.
This book is about that journey. But itās not an autobiography, and neither is it an encyclopaedia of the best games. Itās basically a nigh-on five-decade-long journey through what were to me the most important gaming events and experiences during that period, starting from the previously mentionedĀ PongĀ through the 8- and 16-bit computer revolutions and the European console renaissance, across the millennium, and all the way to the modern age.
Think of this tome as video game time travel. Iām going to take you back to specific times and places and explain what it felt like to be there. A personal take on history through the eyes of one person who watched it all play out.
Of course, there are plenty of behind-the-scenes titbits, facts, and surprises about what was going on both in my life and in general ā and also expect to discover a few little Easter Eggs and some pretty funny anecdotes. But ultimately, this is all about the games.
And holy crap are there some good ones in here. Loads of them. You really donāt want to miss it.
Pages: 420
Size (cm): 25 x 25
Material: Hardback cover with special Pantone ink. Edge-to-edge high quality lithographic print. Sewn binding for enduring quality and the ability to lay flat for ideal double-page image viewing.
Every purchase supports ACMI.Ā











